Each weapon has its unique character and features that need to be highlighted, also in the frame. Sometimes the weapon itself determines the set-up which is most favorable for a particular model.
For example:
This rifle has a great detail at the magazine. It would be worth capturing it in the camera view.
![Ubisoft Montreal. <b>Far Cry 3</b> [PC]. Ubisoft, 2012, <i>source: http://www.imfdb.org/wiki/Far_Cry_3 </i>](http://piratportfolio.com/fpp_eng/wp-content/uploads/2015/07/2.4.A_I-1024x576.jpg)