4.4. Additional notes

Thanks to the depth of field (DOF) aiming in a game looks more natural. While preparing a silhouette it’s worth analyzing if the elements after blurring will not have strange / cartoonish forms or will not disturb each other.

Infinity Ward. <b>Call of Duty: Modern Warfare 2</b> [PC]. Activision, 2009, <i>source: http://mw2.gamebanana.com/</i>
An example how the depth of field works while aiming.